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YOUR NAME

YOUR NAME

Graduate Student in Embodied AI

Quadrupedal LocomotionReinforcement LearningRobot Navigation

I develop learning-based control and perception systems for robust quadrupedal locomotion and agile navigation in complex environments.

Selected Work

A selection of robotics projects from simulation training to real-robot deployment.

Projects are being documented and will be added soon.

Research

Research Focus

Learning-based locomotion and navigation for legged robots, with an emphasis on visual perception, robust control, and sim-to-real deployment.

  • Robust Quadrupedal Locomotion

    Learning robust locomotion policies for legged robots operating across diverse terrains and disturbances.

  • Visual Locomotion and Navigation

    Integrating exteroceptive perception with control for obstacle traversal and agile navigation.

  • Sim-to-Real Deployment

    Bridging simulation and physical robots through system validation, deployment tooling, and real-world experimentation.

Approach

Workflow

How I take a locomotion skill from training to the real robot.

  1. 1

    Isaac Gym Training

    Massively parallel policy training in simulation.

  2. 2

    Independent Simulation Validation

    Robustness checks in held-out environments beyond the training distribution.

  3. 3

    Real-Robot Deployment

    Transfer to physical hardware with a real-time control stack.

A representative workflow used across my robotics projects. Individual projects may cover different stages of this pipeline.

Media

Selected Media

Simulation videos, real-robot demos, and system diagrams will appear here as projects are documented.

Media will be added soon.

Contact

Contact

I am interested in research and engineering opportunities in robot learning, quadrupedal locomotion, visual navigation, and embodied intelligence.